Post by The Taper Of The Ducts on Oct 4, 2003 10:09:35 GMT -5
Where in the world is Mythic Realm, and what, in fact, IS the world made up of?
This section goes along with the Geography of Creon section.
Mythic Realm is another name for the country of Creon. It has a varied landscape which includes deserts, mountains, farmland, and jungles. It is bordered by two countries, one to the northeast and one to the southeast. Bordering a bit of the mountains, a large part of the hills, and part of Lightleaf forest is the country of Weisfeld, an icy country of much snowy fields and mountains. Weisfeld is ruled by Warlord Hroald, who, despite being rather easy to anger, has a secure peace agreement with Creon. Bordering the desert and a little bit of Trobahn jungle is the hot region of Al'alim ,which consists of fiery volcanic mountains, vast dry deserts, and a bit of plains region closer towards the sea. This country is ruled by Qadir, a wise yet foolishly proud man. He and King Garreck of Creon have a bit of a disagreement about the borderland in the desert, and they are not the best of friends.
These three countries make up the island of Ithmaer, which is a large island in an archepelago of islands, but not the largest. It's located in the middle but more towards the south of the island chain, which is compromised of eleven islands forming a sort of teardrop shape. Creon is in the direct middle of the teardrop shape though, and the only island with varied racial background, even though it IS ruled by humans. Although word has started in the southern island of Galande, the island ruled by Lizard Men, of two men trying to unite the chain of islands into one great Empire by taking over everything, this claim has been ignored and the inhabitants of the islands continue to live in peaceful seperation from eachother.
Races
In this game, you can play a human, such as a knight, a mage, a squire, a trader and other human jobs, or a mythical creature/race, like a Lizard Man, a Giant, a dwarf, an elf, and other things still yet unknown to Creon. Please note that if you do make a mythical creature, I would prefer it if it had some (however distinct) connections to the human race. Please don't make talking bunnies as your characters.
More information about the races-
ELVES (by knightET)
*Most elves are proud about their home. If you ever make fun of Treetops in front of them they probably will get extremely mad. Also Treetops is the elves sercret get away. Only elves can find it or one called to the elves.
*Elves are can be extremely shy. (They live in a hidden fortress what were you expecting) Most elves never leave Treetops and any who do are though either rebelious or mad.
*If a person captures an elf nothing will happen! That rumor was started by dwarves so that elves would also be captured by greedy humans.
*Dwarves are an elf's worst nightmare. Dwarves are lazy so they capture elves to do their labor. The elves have gotten better at defending themselves but dwaves are still a threat. A captured elf can be put to almost any task but most are put in mines. Another thing having elven slaves is entirely legal.
*Elves don't trust human kings at all. They still don't forgive the king for allowing elven slaves (see above) and think of him as another reason to stick to their forest.
*Elves have developed a system of coins called Ocluz. Olcuz are parchment slips that in any human market are worth a diamond piece
*Elves use tiny boxes called Wawuptnoro to carry their belongings. These boxes are connected to a vault and all items in the vault can be magically transmitted into their boxes.
*Caasa is a type of swear. It is all purpose exept if you are using on a being. It's like sh*t or d*mn, or even He*l.
*There are no prisons in Treetops. if you do something serious you are exiled or killed. Exiled is considerd worse because of the hate of all non-elves.
(more on other races to come at a later point in time)
Geography of Creon
Mythic Realm is another name for the country of Creon. To the north, great mountains shoot high into the sky, capped with white snow. Dwarves live in the biggest one, Anguish Peak, towards the back. Humans have settled in the valleys.
Slightly south of the mountains are rolling hills. Humans prosper there, with a life of farming. Bandits and Giants ravage the west hills, so people are very seldom seen there.
To the southwest of the hills is Lightleaf forest. Elves live there, in a city called Treetops. Dare not wonder into the east part of Lightleaf, though. Deemed "Lesser Lightleaf, this place is rumored to have spooks wonder it by night. Lesser Lightleaf also is much denser and darker.
In the center of the country is the capital of this country, Halstrom. Halstrom is very industrious and is ruled by humans, their king being a man by the name of Garreck of Lithesborogh. A great many goods can be bought there.
Southeast of that is Mayhope, a small city greatly populated by knights. It is only about a two day ride from the capital.
The jungle lands of Trobahn are to the southwest of the capital. Lizard Men live there, and any human who wandered in to disturb the lizards never was seen again. The jungle's north parts though, are home to many interesting plants, including one that can swallow a man and another that can walk at will.
The far east and far west of the country have coasts, but the western coasts are much more beautiful anf fair than the craggy cliffs of the east which are on the other side of the forest, cover a bit of the desert, and are also somewhat nearby the hills. In the west, however, the coasts are beautiful seascapes where pirates have almost never been seen before. The bright blue skies and calm waters bring in many traders from all over the land to port cities along the western coast. (the capital of Creon is one of these ports)
The south has deserts, where there are places in the sand where you can fall straight into treasure rooms long forgotten, or into a den of hungry tigers. Giants here are also rumored to spring up out of the sand.
Languages
Elvish- Spoken by elves
Dwarvish- Spoken by dwaves
Ichtaca- Spoken by Lizard Men
Gnortish- Spoken by gnomes and trolls (although the troll version seems to have quite a few more grunts in it)
High Common- Spoken by humans and elves
Low Common- Same language as high common with some Dwarvish and Gnortish mixed in. Also, not as intelligent as high common, being that it has fewer descriptive words.
Central- Spoken by humans in the region by the capital
Northspeak- Spoken by humans living in The North
Dragon- As far as the humans know, dragons have their own language that they are rumored to speak only in the presence of other dragons. However, the few existing dragon experts know that dragons understand all languages and do not in fact speak but speak telepathically. Only those that the dragon wants to hear can hear what the dragon is saying.
All characters speak in High Common unless the user says otherwise.
Currency
Humans-
3 Bronze Pieces= 1 Copper Piece
12 Copper Pieces= 1 Silver Piece
4 Silver Pieces= 1 Gold Piece
23 Gold Pieces= 1 Diamond Piece
Trolls
Trolls are mainly too stupid to have a currency, but they'll trade with meat or animal bones.
Elves
Olcuz= 1 Diamond Piece
Religion and Beliefs
Humans
Adish is their main male god, he is the god of fire, and his symbol is that of fire. His preists wear red and black.
Adish's sister is Bellona, the goddess of war. Her priestesses wear deep blue and a gold head cloth.
Bellona's twin brother is Haimond, the god of peace.
Kapon is a male god of justice, righteousness, and law.
The humans also celebrate a holiday called Midwinter from December 29th to January 4h. This holiday is in celebration of the Adish and the rest of the gods banishing the darkness that was in existence before the world was. The celebrations begin on December 29th with somber parties, representing the darkness, whcih are continued on the 30th. Then, on the 31st, parties reach a state of excitement for the coming new year. These parties last for a longer time, and then, when the New Year comes, the parties are jubilant. Gifts are usually exchanged on January 2nd.
Lizard Men
The king as well as the primary religious figure of Trobahn jungle is Mazuhizoi, who is in fact a living god-hero. There are other god-heros who live on the island of Galande, the lizard island, and these god-heros make up the Eternal Council Of Ximun, which is presided over by Rei, the emperor of Galande, who is also the main god-hero. The god-heros have each done incredible deeds which Rei has viewed and appointed them to council for. Each god-hero speaks to Rei through a Mouth, or a priest in high standing, who lives in the Capital of Galande. The god-heros, though they are living, are not allowed to be viewed by all. Besides the constant mental communication between god-hero and Mouth, the only other being allowed to daily visit the god-heros is the High Priest. The only exceptions to this rule are if the god-hero himself has requested a visit or the Ceremony of Xhutl-Bahkari, which is the ceremony that occurs every hundred years and binds young Lizards in blood to their god-hero and also to Rei. Not only does this ceremony bind the young lizards, it also encourages the older ones to remain faithful to their god. This blood tie is represented by the earring, and if this earring is removed, the lizard will either die, go mad, or turn against all living things.
Elves
They worship the Goddess Herculamus. Who supposedly made Elves from trees. Then turned into one.
Magic (by knightboz)
Humans
Chosposi's Eye- You can tell if food is poisoned, someone is lying, if someone is a god, if someone has magic, if someone is pregnant... It depends on how strong your power is what kind of magic you have. Kat has a little more than just The Sight, so mind- reading is not to be confused with The Sight.
Fist of Kail- Elemantal magic used primarily for battling. Battle mages can throw fire move stones, etc. Again, this magic depends on your strength. You can become drained of your magic and pass out. Remember, just because you're a battlemage.
Masou's Bane- You can communicate and heal with animals. If your power is strong enough, you can share minds temporarily with the animals. A warning: if you do not learn to control your magic, you can go crazy.
Hand of Vilya-Healing magic.
((Note: These people are completely made up but may later become famous historical mages or even possibly gods))
History
The War of the Dragons...
Coming when the admin feels like not procrastinating...
Food
Generally all races will eat the following foods, other than the vegetarian elves and the trolls who don't eat much more than meat. The diet of dragons seems to be yet unknown to all others than the few dragon specialists that remained after the War of the Dragons.
Drinks included...
*Water
*Ale
*Bragot (A drink made of ale and honey fermented together; a spiced ale drink, sweetened with honey)
*Wine
*Wine flavored with spices and honey
*Mead
*Beer
*Lemonade
*Brandy
(be it known that milk was oftentimes NOT readily available)
Fruits and vegetables included...
*Apples
*Beans
*Grapes (although these are found only in regions near the capital or further south)
*Kress (related to cabbage and mustard, used to season salads)
*Cabbage
*Pears
*Berries
Meats included...
*Bacon
*Beef
*Boar meat
*Boar head (only at special holidays or occasions)
*Various fish
*Various birds (typically small birds such as swallows, hummingbirds, larks, turtledoves, pigeons, etc or slightly larger birds like stork, bittern, mallards, quails, herons, etc)
*Venison
*Chicken
*Rabbit
*Mussels
*Oysters (generally eaten more often during important holidays)
*Lamb
*Mutton
(be it known that they did NOT have turkey)
Starches included...
*Barley bread (only for those below noble class)
*Bran
*Gruel (picture very watery oatmeal)
*Rice
*Pasta
(be it known that no, they did not have potatoes)
Desserts included...
*Cakes (all kinds)
*Gingerbread (they made it much sweeter than ours is today)
*Large structures made of spun sugar
Other foods included...
*Blancmage (Not the pudding so popular in England today, but a dish of rice boiled in almond milk, often with chunks of chicken or sometimes fish)
*Chestnuts
*Cheese
*Eggs
*Honey
*Liver
*Leeks (kinda like onions, for those who don't know)
*Soup and stew (all different kinds)
*Walnuts
*Almonds
(be it known that they had NO peanuts or pecans)
I will be periodically adding onto this entire about section. PLEASE PM me if you have any suggestions, especially with currencies, or simply reply to the thread. Questions should go in the questions thread.
This section goes along with the Geography of Creon section.
Mythic Realm is another name for the country of Creon. It has a varied landscape which includes deserts, mountains, farmland, and jungles. It is bordered by two countries, one to the northeast and one to the southeast. Bordering a bit of the mountains, a large part of the hills, and part of Lightleaf forest is the country of Weisfeld, an icy country of much snowy fields and mountains. Weisfeld is ruled by Warlord Hroald, who, despite being rather easy to anger, has a secure peace agreement with Creon. Bordering the desert and a little bit of Trobahn jungle is the hot region of Al'alim ,which consists of fiery volcanic mountains, vast dry deserts, and a bit of plains region closer towards the sea. This country is ruled by Qadir, a wise yet foolishly proud man. He and King Garreck of Creon have a bit of a disagreement about the borderland in the desert, and they are not the best of friends.
These three countries make up the island of Ithmaer, which is a large island in an archepelago of islands, but not the largest. It's located in the middle but more towards the south of the island chain, which is compromised of eleven islands forming a sort of teardrop shape. Creon is in the direct middle of the teardrop shape though, and the only island with varied racial background, even though it IS ruled by humans. Although word has started in the southern island of Galande, the island ruled by Lizard Men, of two men trying to unite the chain of islands into one great Empire by taking over everything, this claim has been ignored and the inhabitants of the islands continue to live in peaceful seperation from eachother.
Races
In this game, you can play a human, such as a knight, a mage, a squire, a trader and other human jobs, or a mythical creature/race, like a Lizard Man, a Giant, a dwarf, an elf, and other things still yet unknown to Creon. Please note that if you do make a mythical creature, I would prefer it if it had some (however distinct) connections to the human race. Please don't make talking bunnies as your characters.
More information about the races-
ELVES (by knightET)
*Most elves are proud about their home. If you ever make fun of Treetops in front of them they probably will get extremely mad. Also Treetops is the elves sercret get away. Only elves can find it or one called to the elves.
*Elves are can be extremely shy. (They live in a hidden fortress what were you expecting) Most elves never leave Treetops and any who do are though either rebelious or mad.
*If a person captures an elf nothing will happen! That rumor was started by dwarves so that elves would also be captured by greedy humans.
*Dwarves are an elf's worst nightmare. Dwarves are lazy so they capture elves to do their labor. The elves have gotten better at defending themselves but dwaves are still a threat. A captured elf can be put to almost any task but most are put in mines. Another thing having elven slaves is entirely legal.
*Elves don't trust human kings at all. They still don't forgive the king for allowing elven slaves (see above) and think of him as another reason to stick to their forest.
*Elves have developed a system of coins called Ocluz. Olcuz are parchment slips that in any human market are worth a diamond piece
*Elves use tiny boxes called Wawuptnoro to carry their belongings. These boxes are connected to a vault and all items in the vault can be magically transmitted into their boxes.
*Caasa is a type of swear. It is all purpose exept if you are using on a being. It's like sh*t or d*mn, or even He*l.
*There are no prisons in Treetops. if you do something serious you are exiled or killed. Exiled is considerd worse because of the hate of all non-elves.
(more on other races to come at a later point in time)
Geography of Creon
Mythic Realm is another name for the country of Creon. To the north, great mountains shoot high into the sky, capped with white snow. Dwarves live in the biggest one, Anguish Peak, towards the back. Humans have settled in the valleys.
Slightly south of the mountains are rolling hills. Humans prosper there, with a life of farming. Bandits and Giants ravage the west hills, so people are very seldom seen there.
To the southwest of the hills is Lightleaf forest. Elves live there, in a city called Treetops. Dare not wonder into the east part of Lightleaf, though. Deemed "Lesser Lightleaf, this place is rumored to have spooks wonder it by night. Lesser Lightleaf also is much denser and darker.
In the center of the country is the capital of this country, Halstrom. Halstrom is very industrious and is ruled by humans, their king being a man by the name of Garreck of Lithesborogh. A great many goods can be bought there.
Southeast of that is Mayhope, a small city greatly populated by knights. It is only about a two day ride from the capital.
The jungle lands of Trobahn are to the southwest of the capital. Lizard Men live there, and any human who wandered in to disturb the lizards never was seen again. The jungle's north parts though, are home to many interesting plants, including one that can swallow a man and another that can walk at will.
The far east and far west of the country have coasts, but the western coasts are much more beautiful anf fair than the craggy cliffs of the east which are on the other side of the forest, cover a bit of the desert, and are also somewhat nearby the hills. In the west, however, the coasts are beautiful seascapes where pirates have almost never been seen before. The bright blue skies and calm waters bring in many traders from all over the land to port cities along the western coast. (the capital of Creon is one of these ports)
The south has deserts, where there are places in the sand where you can fall straight into treasure rooms long forgotten, or into a den of hungry tigers. Giants here are also rumored to spring up out of the sand.
Languages
Elvish- Spoken by elves
Dwarvish- Spoken by dwaves
Ichtaca- Spoken by Lizard Men
Gnortish- Spoken by gnomes and trolls (although the troll version seems to have quite a few more grunts in it)
High Common- Spoken by humans and elves
Low Common- Same language as high common with some Dwarvish and Gnortish mixed in. Also, not as intelligent as high common, being that it has fewer descriptive words.
Central- Spoken by humans in the region by the capital
Northspeak- Spoken by humans living in The North
Dragon- As far as the humans know, dragons have their own language that they are rumored to speak only in the presence of other dragons. However, the few existing dragon experts know that dragons understand all languages and do not in fact speak but speak telepathically. Only those that the dragon wants to hear can hear what the dragon is saying.
All characters speak in High Common unless the user says otherwise.
Currency
Humans-
3 Bronze Pieces= 1 Copper Piece
12 Copper Pieces= 1 Silver Piece
4 Silver Pieces= 1 Gold Piece
23 Gold Pieces= 1 Diamond Piece
Trolls
Trolls are mainly too stupid to have a currency, but they'll trade with meat or animal bones.
Elves
Olcuz= 1 Diamond Piece
Religion and Beliefs
Humans
Adish is their main male god, he is the god of fire, and his symbol is that of fire. His preists wear red and black.
Adish's sister is Bellona, the goddess of war. Her priestesses wear deep blue and a gold head cloth.
Bellona's twin brother is Haimond, the god of peace.
Kapon is a male god of justice, righteousness, and law.
The humans also celebrate a holiday called Midwinter from December 29th to January 4h. This holiday is in celebration of the Adish and the rest of the gods banishing the darkness that was in existence before the world was. The celebrations begin on December 29th with somber parties, representing the darkness, whcih are continued on the 30th. Then, on the 31st, parties reach a state of excitement for the coming new year. These parties last for a longer time, and then, when the New Year comes, the parties are jubilant. Gifts are usually exchanged on January 2nd.
Lizard Men
The king as well as the primary religious figure of Trobahn jungle is Mazuhizoi, who is in fact a living god-hero. There are other god-heros who live on the island of Galande, the lizard island, and these god-heros make up the Eternal Council Of Ximun, which is presided over by Rei, the emperor of Galande, who is also the main god-hero. The god-heros have each done incredible deeds which Rei has viewed and appointed them to council for. Each god-hero speaks to Rei through a Mouth, or a priest in high standing, who lives in the Capital of Galande. The god-heros, though they are living, are not allowed to be viewed by all. Besides the constant mental communication between god-hero and Mouth, the only other being allowed to daily visit the god-heros is the High Priest. The only exceptions to this rule are if the god-hero himself has requested a visit or the Ceremony of Xhutl-Bahkari, which is the ceremony that occurs every hundred years and binds young Lizards in blood to their god-hero and also to Rei. Not only does this ceremony bind the young lizards, it also encourages the older ones to remain faithful to their god. This blood tie is represented by the earring, and if this earring is removed, the lizard will either die, go mad, or turn against all living things.
Elves
They worship the Goddess Herculamus. Who supposedly made Elves from trees. Then turned into one.
Magic (by knightboz)
Humans
Chosposi's Eye- You can tell if food is poisoned, someone is lying, if someone is a god, if someone has magic, if someone is pregnant... It depends on how strong your power is what kind of magic you have. Kat has a little more than just The Sight, so mind- reading is not to be confused with The Sight.
Fist of Kail- Elemantal magic used primarily for battling. Battle mages can throw fire move stones, etc. Again, this magic depends on your strength. You can become drained of your magic and pass out. Remember, just because you're a battlemage.
Masou's Bane- You can communicate and heal with animals. If your power is strong enough, you can share minds temporarily with the animals. A warning: if you do not learn to control your magic, you can go crazy.
Hand of Vilya-Healing magic.
((Note: These people are completely made up but may later become famous historical mages or even possibly gods))
History
The War of the Dragons...
Coming when the admin feels like not procrastinating...
Food
Generally all races will eat the following foods, other than the vegetarian elves and the trolls who don't eat much more than meat. The diet of dragons seems to be yet unknown to all others than the few dragon specialists that remained after the War of the Dragons.
Drinks included...
*Water
*Ale
*Bragot (A drink made of ale and honey fermented together; a spiced ale drink, sweetened with honey)
*Wine
*Wine flavored with spices and honey
*Mead
*Beer
*Lemonade
*Brandy
(be it known that milk was oftentimes NOT readily available)
Fruits and vegetables included...
*Apples
*Beans
*Grapes (although these are found only in regions near the capital or further south)
*Kress (related to cabbage and mustard, used to season salads)
*Cabbage
*Pears
*Berries
Meats included...
*Bacon
*Beef
*Boar meat
*Boar head (only at special holidays or occasions)
*Various fish
*Various birds (typically small birds such as swallows, hummingbirds, larks, turtledoves, pigeons, etc or slightly larger birds like stork, bittern, mallards, quails, herons, etc)
*Venison
*Chicken
*Rabbit
*Mussels
*Oysters (generally eaten more often during important holidays)
*Lamb
*Mutton
(be it known that they did NOT have turkey)
Starches included...
*Barley bread (only for those below noble class)
*Bran
*Gruel (picture very watery oatmeal)
*Rice
*Pasta
(be it known that no, they did not have potatoes)
Desserts included...
*Cakes (all kinds)
*Gingerbread (they made it much sweeter than ours is today)
*Large structures made of spun sugar
Other foods included...
*Blancmage (Not the pudding so popular in England today, but a dish of rice boiled in almond milk, often with chunks of chicken or sometimes fish)
*Chestnuts
*Cheese
*Eggs
*Honey
*Liver
*Leeks (kinda like onions, for those who don't know)
*Soup and stew (all different kinds)
*Walnuts
*Almonds
(be it known that they had NO peanuts or pecans)
I will be periodically adding onto this entire about section. PLEASE PM me if you have any suggestions, especially with currencies, or simply reply to the thread. Questions should go in the questions thread.